_HARDWARE_PTE

//0x8 bytes (sizeof) struct _HARDWARE_PTE { union { struct { ULONGLONG Valid:1; //0x0 ULONGLONG Write:1; //0x0 ULONGLONG Owner:1; //0x0 ULONGLONG WriteThrough:1; //0x0 ULONGLONG CacheDisable:1; //0x0 ULONGLONG Accessed:1; //0x0 ULONGLONG Dirty:1; //0x0 ULONGLONG LargePage:1; //0x0 ULONGLONG Global:1; //0x0 ULONGLONG CopyOnWrite:1; //0x0 ULONGLONG Prototype:1; //0x0 ULONGLONG reserved0:1; //0x0 ULONGLONG PageFrameNumber:26; //0x0 ULONGLONG reserved1:25; //0x0 ULONGLONG NoExecute:1; //0x0 }; struct { ULONG LowPart; //0x0 ULONG HighPart; //0x4 }; }; };